Playing Card Nicknames

Playing cards are known and used the world over—and almost every corner of the globe has laid claim to their invention. The Chinese assert the longest pedigree for card playing (the “game of leaves” was played as early as the 9th century). The French avow their standardization of the carte à jouer and its ancestor, the tarot. And the British allege the earliest mention of a card game in any authenticated register.

Today, the public might know how to play blackjack or bridge, but few stop to consider that a deck of cards is a marvel of engineering, design, and history. Cards have served as amusing pastimes, high-stakes gambles, tools of occult practice, magic tricks, and mathematical probability models—even, at times, as currency and as a medium for secret messages.

In the process, decks of cards reveal peculiarities of their origins. Card names, colors, emblems, and designs change according to their provenance and the whims of card players themselves. These graphic tablets aren’t just toys, or tools. They are cultural imprints that reveal popular custom.

Playing cards may have been invented during the Tang dynasty around the 9th century AD as a result of the usage of woodblock printing technology. The earliest known text containing a possible reference to card games is a 9th-century text known as the Collection of Miscellanea at Duyang, written by Tang dynasty writer Su E. You’ll find nicknames for individual cards, combinations of cards, and poker players. Not only do famous players have nicknames — almost everyone we’ve ever played with on a regular basis had nicknames, too. We have fond memories of playing with folks like Doctor Tilt, Hero, Mister Frito-Lay, Rock, and Lobster.

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  1. Texas hold 'em pocket card nicknames The following is a list of nicknames for pairs of two playing cards, usually hole cards, used in poker derivatives such as Texas hold 'em and Omaha hold 'em poker. These nicknames are usually used by the player when announcing their hand or by spectators or commentators who are watching the game.
  2. Mizrachi has been playing poker professionally since early 2000’s and has had impressive results, amassing close to $15,000,000 in live tournament earnings. There is no particular mystery behind his nickname – it came mostly because the other players took notice of his ability to grind long hours at the tables day in and day out.
  3. The AA battery—also called a double A or Mignon (French for 'dainty') battery—is a.

The birthplace of ordinary playing cards is shrouded in obscurity and conjecture, but—like gunpowder or tea or porcelain—they almost certainly have Eastern origins. “Scholars and historians are divided on the exact origins of playing cards,” explains Gejus Van Diggele, the chairman of the International Playing-Card Society, or IPCS, in London. “But they generally agree that cards spread from East to West.”

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    Alexander B. Joy

Scrolls from China’s Tang Dynasty mention a game of paper tiles (though these more closely resembled modern dominoes than cards), and experts consider this the first written documentation of card playing. A handful of European literary references in the late 14th century point to the sudden arrival of a “Saracen’s game,” suggesting that cards came not from China but from Arabia. Yet another hypothesis argues that nomads brought fortune-telling cards with them from India, assigning an even longer antiquity to card playing. Either way, commercial opportunities likely enabled card playing’s transmission between the Far East and Europe, as printing technology sped their production across borders.

In medieval Europe, card games occasioned drinking, gambling, and a host of other vices that drew cheats and charlatans to the table. Card playing became so widespread and disruptive that authorities banned it. In his book The Game of Tarot, the historian Michael Dummett explains that a 1377 ordinance forbade card games on workdays in Paris. Similar bans were enacted throughout Europe as preachers sought to regulate card playing, convinced that “the Devil’s picture book” led only to a life of depravity.

Everybody played cards: kings and dukes, clerics, friars and noblewomen, prostitutes, sailors, prisoners. But the gamblers were responsible for some of the most notable features of modern decks.

Today’s 52-card deck preserves the four original French suits of centuries ago: clubs (♣), diamonds (♦), hearts (♥), and spades (♠). These graphic symbols, or “pips,” bear little resemblance to the items they represent, but they were much easier to copy than more lavish motifs. Historically, pips were highly variable, giving way to different sets of symbols rooted in geography and culture. From stars and birds to goblets and sorcerers, pips bore symbolic meaning, much like the trump cards of older tarot decks. Unlike tarot, however, pips were surely meant as diversion instead of divination. Even so, these cards preserved much of the iconography that had fascinated 16th-century Europe: astronomy, alchemy, mysticism, and history.

Some historians have suggested that suits in a deck were meant to represent the four classes of Medieval society. Cups and chalices (modern hearts) might have stood for the clergy; swords (spades) for the nobility or the military; coins (diamonds) for the merchants; and batons (clubs) for peasants. But the disparity in pips from one deck to the next resists such pat categorization. Bells, for example, were found in early German “hunting cards.” These pips would have been a more fitting symbol of German nobility than spades, because bells were often attached to the jesses of a hawk in falconry, a sport reserved for the Rhineland’s wealthiest. Diamonds, by contrast, could have represented the upper class in French decks, as paving stones used in the chancels of churches were diamond shaped, and such stones marked the graves of the aristocratic dead.

But how to account for the use of clover, acorns, leaves, pikes, shields, coins, roses, and countless other imagery? “This is part of the folklore of the subject,” Paul Bostock, an IPCS council member, tells me. “I don’t believe the early cards were so logically planned.” A more likely explanation for suit marks, he says, is that they were commissioned by wealthy families. The choice of pips is thus partly a reflection of noblemen’s tastes and interests.

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While pips were highly variable, courtesan cards—called “face cards” today—have remained largely unchanged for centuries. British and French decks, for example, always feature the same four legendary kings: Charles, David, Caesar, and Alexander the Great. Bostock notes that queens have not enjoyed similar reverence. Pallas, Judith, Rachel, and Argine variously ruled each of the four suits, with frequent interruption. As the Spanish adopted playing cards, they replaced queens with mounted knights or caballeros. And the Germans excluded queens entirely from their decks, dividing face cards into könig (king), obermann (upper man), and untermann (lower man)—today’s Jacks. The French reintroduced the queen, while the British were so fond of theirs they instituted the “British Rule,” a variation that swaps the values of the king and queen cards if the reigning monarch of England is a woman.

The ace rose to prominence in 1765, according to the IPCS. That was the year England began to tax sales of playing cards. The ace was stamped to indicate that the tax had been paid, and forging an ace was a crime punishable by death. To this day, the ace is boldly designed to stand out.

The king of hearts offers another curiosity: The only king without a mustache, he appears to be killing himself by means of a sword to the head. The explanation for the “suicide-king” is less dramatic. As printing spurred rapid reproduction of decks, the integrity of the original artwork declined. When printing blocks wore out, Paul Bostock explains, card makers would create new sets by copying either the blocks or the cards. This process amplified previous errors. Eventually, the far edge of our poor king’s sword disappeared.

Playing Card Nicknames

Hand craftsmanship and high taxation made each deck of playing cards an investment. As such, cards became a feast for the eye. Fanciful, highly specialized decks offered artists a chance to design a kind of collectible, visual essay. Playing-card manufacturers produced decks meant for other uses beyond simple card playing, including instruction, propaganda, and advertising. Perhaps because they were so prized, cards were often repurposed: as invitations, entrance tickets, obituary notes, wedding announcements, music scores, invoices—even as notes between lovers or from mothers who had abandoned their babies. In this way, the humble playing card sometimes becomes an important historical document, one that offers both scholars and amateur collectors a window into the past.

While collectors favored ornate designs, gamblers insisted on standard, symmetrical cards, because any variety or gimmickry served to distract from the game. For nearly 500 years, the backs of cards were plain. But in the early 19th century, Thomas De La Rue & Company, a British stationer and printer, introduced lithographic designs such as dots, stars, and other simple prints to the backs of playing cards. The innovation offered advantages. Plain backs easily pick up smudges, which “mark” the cards and make them useless to gamblers. By contrast, pattern-backed cards can withstand wear and tear without betraying a cardholder’s secrets.

Years later, Bostock tells me, card makers added corner indices (numbers and letters), which told the cardholder the numerical value of any card and its suit. This simple innovation, patented during the Civil War, was revolutionary: Indices allowed players to hold their cards in one hand, tightly fanned. A furtive glance offered the skilled gambler a quick tally of his holdings, that he might bid or fold or raise the ante, all the while broadcasting the most resolute of poker faces.

Standard decks normally contain two extra “wild” cards, each depicting a traditional court jester that can be used to trump any natural card. Jokers first appeared in printed American decks in 1867, and by 1880, British card makers had followed suit, as it were. Curiously, few games employ them. For this reason, perhaps, the Joker is the only card that lacks a standard, industry-wide design. He appears by turns the wily trickster, the seducer, the wicked imp—a true calling card for the debauchery and pleasure that is card playing’s promise.

Register Online with USAV/SportsEngine

For registration questions, please contact Al Herbert at herbert@ovr.org.

Welcome to another year of volleyball in the Ohio Valley Region.

Registration for the 2020-2021 Season Is Now Open

Changes From Last Year

USA Volleyball, including the Ohio Valley Region, moved away from Webpoint and switched to SportsEngine (SE) as our member management system.

We recommend that you use Google Chrome or Microsoft Edge as your browser. Internet Explorer is not supported.

This means that you will be logging into SportsEngine instead of Webpoint. The first step is to create an account (not a membership yet) on the SportsEngine system. (An exception is if your club is already using SportsEngine for their website. In that case, you may already have a SportsEngine account.) Click here for an overview of this process. You may complete this first step of creating your SportsEngine account now.

Read this closely.
The parent/guardian of a Junior player must create their own 'Household' account first with their name, email address and birthdate. You will be electronically signing waivers that only an adult can sign.
Then use the 'Add A Child' to add your child's information as you purchase the membership for them. Do not puirchase a memership for yourself.

USE LEGAL NAMES WHEN REGISTERING! No nicknames in the First Name field.

Names

CAUTION: USA Volleyball is adding 300,000 new members to the SportsEngine system. You may need to try during non-prime time like early morning. It may be busy or slow during the evenings.

When you click on any of the links below, you will be taken to the SportsEngine login screen and be prompted for your email address. If you are a family with a Junior Player, a parent should enter their email address to create an account. One new feature with the SE system is the family can add multiple people under one account. That way you only need to remember one login and password instead of one for each participant. But we do recommend that you write down the email address and the password that you entered.

After you enter your email address, if SE finds your email address in its database of logins, you will be prompted for your password. If you do not remember your password for this system, click the button: Forgot?

If SE does not find your email address in its login database, you will be prompted to create an account. Enter the requested information. Again, this should be the adult's (parent/guardian) information not the junior player. You will be prompted later to 'Add A Child' if the actual membership will be for a child.

As you register for a membership below, it will look like you are signing up for two memberships. One is the USAV's (National Organization) membership and one is the Ohio Valley Region membership. You must purchase both. The prices for the total membership is the same as last year. They just broke it into pieces so you can see where your money is going. You may also see two separate charges (totaling the amount of your membership) on a credit card statement.

NOTE: SportsEngine does not accept American Express credit cards.

Coaches must register for the OVR Coaches Membership even if you are also a club director, official, tournament director, etc.

Moved or Changed Clubs?

If you have moved or you live on a boundary between two Regions, make sure you know in which Region the club you signed with registers. Then use that Region's registration page. If you end up registering in the wrong Region, you must contact the Region office to see about getting your membership corrected.

Different Membership Options

Junior Memberships

What does nickname for card mean

Deck Of Cards Names

Junior Tryout and Full Season Memberships

This is for attending club tryouts during September, October, November or December. Tryout Memberships are valid across Regions. If you purchase a Pioneer or Keystone Region Tryout Membership, you can attend Ohio Valley Region (OVR) tryouts with the same membership and vice versa. The cost is a total of $10 ($6 goes to USAV for insurance and $4 goes to the OVR). Later after you accept a club's invitation to join their club you will come back to this Registration page to purchase a Full Season Junior Membership. If you sign to play with a club in a different Region, make sure you go to that Region's registration page in order to register correctly in their Region. The cost of the Full Season Membership will be reduced by the $10 you have already paid.

Before you sign up for a Membership. Please watch this short video about the Tryout process.

NEW THIS SEASON: You will NOT pick a club as you register. The club will pick you: Club Invite and Assignment Request

Registration Steps: READ THESE!!!


  • Click on the link below and you will be transferred to SportsEngine. You will be asked to log in with your email address.
  • If you do not already have an account, you will be asked to create your account. Enter the Parent/Guardian information including name and birthdate.
  • You will then be asked: 'Who is this membership for?'
  • What Does Nickname For Card Mean

  • If your child's name is not already listed, click on: 'Add a Child'
  • Enter the child's information including name and birthdate.
  • Nicknames
  • If you have a second child, return to this page later and start over with the other child's information.
  • Here is a link to the Tryout and/or Full Season Memberships.


    Adult Memberships

    Registration for the 2020-2021 Season Is Now Open

    Most memberships listed below are required to have a current background screening (good for two seasons). If your screening is no longer valid for the 2020-2021 season, you will be prompted separately to sign up for a new screening. The cost is $30 plus about $.88 for credit card processing fees. As you register for your screening, you will be asked for your 'Club'. If you do not have a club, just enter 'None'.

    You are also required to have a current SafeSport certification (good for one season starting with 2020-2021 season). You will be prompted later if you need to take a SafeSport course this season.

    Coaches are also required to complete the USAV IMPACT course (good for life). If you need to complete this course, you will be prompted later with the link.

    Coaches must register for the OVR Coaches Membership even if you are also a club director, official, tournament director, etc.

    Club Directors, Assistant Directors, Club Administrators, Professional Officials, Chaperones/Team COVID Parent ($37) and Tournament Directors

    Nicknames For Cards

    Cost is $62 ($20 goes to USAV and $42 goes to the OVR).

    This membership is valid for any USAV/OVR (indoor or outdoor) sanctioned event until August 31, 2021.

    Link to the Registration System

    Card Player Nicknames


    Coaches

    Cost is $62 ($20 goes to USAV and $42 goes to the OVR).

    Coaches must register for the OVR Coaches Membership even if you are also a club director, official, Tournament Director, etc.

    Playing Card Nicknames

    This membership is valid for any USAV/OVR (indoor or outdoor) sanctioned event until August 31, 2021.

    Link to the Registration System


    If you have questions, just drop me a note,
    Al Herbert (herbert@ovr.org)

    Club Directors, Assistant Directors, Club Administrators, Coaches and Tournament Directors

    If you registered as a Professional Official and are also a club director, coach or other role, use the Add Ons link on the following page. This is also where you will go to define your teams once you have held your tryouts and picked your players.